Updates & News
Summaries below are condensed from Team Nebula’s itch.io devlog and linked public posts. Open the link on each card for the full wording and media.
- 0.3.3 (patch, itch.io)May 2026
- In-game language support; Spanish and Russian available (Team Nebula).
- New main menu and new intro at game launch.
- Linux build: linux.zip (~64 MB), alongside Windows (~70 MB) and Android .rar (~87 MB).
- Bug fixes; further patches expected (per devlog).
- 0.3.2 (public, itch.io)Apr 23, 2026
- Chara redesign and updated animations.
- Lust meter added; thighjob and titjob scenes added.
- New combat attacks; save slots added.
- Further patches planned soon for missing content and bug fixes (Team Nebula).
- Builds at 0.3.2 release: Windows .zip (~67 MB); Android .rar (~83 MB). Current free itch files are 0.3.3 (~70 / ~87 / ~64 MB for Win/Android/Linux).
- Android: 32-bit supported; extract the .apk with WinRAR (Team Nebula).
- 0.3.2 (Patreon early access)Apr 2026
- LoveManiac 0.3.2 on Patreon first for Galaxy, Nebula, Supermassive Star, and Massive Star members (itch.io devlog).
- That devlog also announced a public itch.io release on April 24 and linked new exclusive Patreon art.
- Chara — final design (Patreon, public)Mar 12, 2026
- Nebula Team: after prior complications, the new and final Chara design that will be used in the next update is published (public Patreon post).
- Nebby — team mascot (Patreon)Recent
Nebby is the team’s new mascot and will be added to LoveManiac as a secondary character who sells things to the player. Art by @fab_art10.
Official source → - Chara's first skin — Butcher Chara (Patreon)March 7
The “Butcher Chara” custom theme was announced. The song will be uploaded to YouTube and TikTok once the visualizer is ready.
Official source → - 0.2.2 (status update #1) + OSTFeb 2026 (itch devlog)
Developer status update. The official soundtrack (OST) is now available—check the itch.io devlog or game page for where to get it. This build continues stability and content polish.
Official source → - 0.2 PUBLIC RELEASELate Jan / early Feb 2026
Public release of 0.2. New content: gallery (unlock and replay scenes, undress Chara, mute music in gallery), overworld after completing a scene (interact with Chara for a short overworld scene), new attack patterns in the first fight, death x3 easter egg (extra NSFW scene), tutorial pop-ups for scene controls, sound effects in all main scenes, improved main menu and touch controls. PC (Windows) build available.
Official source → - 0.2 (Patreon / Telegram)Early 2026
Early access to 0.2 for Patreon and Telegram members before the public release.
Official source → - Progress UpdateLate 2025
Development progress update: work on 0.2 content, gallery, overworld, and combat. Details in the devlog.
Official source → - RoadmapDec 2025
Planned or in progress: control schemes (D-pad, joystick), PC support, scene dialogue, save system, reworked battles. PC support and related control fixes have since been delivered.
Official source → - PC version availableDec 3, 2025
PC (Windows) version released. Later patches added soul-follows-cursor and other control fixes for many setups.
Official source →
Roadmap / Planned updates
From the devlog and official replies. No need to visit itch or Patreon to see what’s planned—here’s the summary:
- Chara redesign — Public in 0.3.2; final design preview on Patreon (Mar 12 post).
- Nebby — New mascot character; will appear in-game as a vendor (Patreon).
- Butcher Chara — First skin/theme announced; song coming to YouTube/TikTok (Patreon).
- Male Frisk option — Confirmed for the next update (Team Nebula reply on itch).
- 32-bit / armeabi-v7a — Under consideration for a future update so more Android devices can run the game.
- Windowed mode (PC) — Not available yet; may be added later. Many players have asked; no confirmed date.
- Storyshift Chara — Planned as a fundraising goal. Other AUs are not expected soon.
- Battle system — More improvements and possibly more fights planned.
- OST — Available (see 0.2.2 update); get it via the itch.io devlog or game page.
Source: itch.io devlog and Team Nebula comments. For links to Patreon and socials, see About & Links.